Project Instructions
Below are tutorials that correspond to your design role. Follow the steps to prepare how you will design your scene.
Design/ Tech Group Tutorials
COSTUMES
STEP ONE: Watch Video.
STEP TWO: Begin research by...
- listing all characters that require costumes
- identifying the costume pieces/accessories that are needed for each character
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Using your Acting Notebook, begin to do rough sketches of the characters and the items needed. Add notes as you research to the drawings. Each rough sketch will become a final drawing that will be added to a Costume Bible.
STEP FOUR: FINAL DESIGN INSTRUCTIONS
Gather the costumes for your production.
STEP FOUR: FINAL DESIGN INSTRUCTIONS
Gather the costumes for your production.
PROPS
STEP ONE: Watch Video.
STEP TWO: Begin research by...
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Using your Acting Notebook, begin to do rough sketches of the props and set dressings needed. Add notes as you research to the drawings. Each rough sketch will become a final drawing that will be added to your Prop Binder.
STEP FOUR: FINAL DESIGN INSTRUCTIONS
Gather the props for your production.
STEP FOUR: FINAL DESIGN INSTRUCTIONS
Gather the props for your production.
SCENERY
STEP ONE: Watch Video.
STEP TWO: Begin research by...
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Using your Acting Notebook, begin to do rough sketches of the scenery. Add notes as you research to the drawings. Each rough sketch will become a final rendering.
STEP THREE: FINAL DESIGN TUTORIAL
A Scene Designer understands the the space the performers portray the story must help communicate the meaning of the play as well as be identifiable to an audience. It is your job to determine if all the locations of this stage are to be on the stage at the same time or be different sets. Also, consider how you can communicate the theme of the play in the scenery. What images could you use or symbols could be created to communicate the meaning. Once you determine these two things, begin to turn your rough sketches and inspiration from the research into a final design. A Scene Designer has two options to communicate their design. It can either be a RENDERING or a SCALE MODEL. A RENDERING is a colored image on a blank white sheet of paper. A SCALE MODEL is a 3D model that is to scale where 1' equals a particular measurement. Anyone with a scale rule can determine the life-like size of the set by measuring the model. See this link for an explanation of how a scale rule works. Images provided below as examples.
STEP THREE: FINAL DESIGN TUTORIAL
A Scene Designer understands the the space the performers portray the story must help communicate the meaning of the play as well as be identifiable to an audience. It is your job to determine if all the locations of this stage are to be on the stage at the same time or be different sets. Also, consider how you can communicate the theme of the play in the scenery. What images could you use or symbols could be created to communicate the meaning. Once you determine these two things, begin to turn your rough sketches and inspiration from the research into a final design. A Scene Designer has two options to communicate their design. It can either be a RENDERING or a SCALE MODEL. A RENDERING is a colored image on a blank white sheet of paper. A SCALE MODEL is a 3D model that is to scale where 1' equals a particular measurement. Anyone with a scale rule can determine the life-like size of the set by measuring the model. See this link for an explanation of how a scale rule works. Images provided below as examples.
LIGHTING
STEP ONE: Watch Video.
STEP THREE: Begin research by...
- determining how often lights should change to keep an audience engaged
- identify "obvious" light cues listed in the script
- identify "mood" light cues for various climactic moments
- determine colors and looks you want in various parts of the script
To the right is an example of "Additive Color Mixing". Additive Color Mixing is when you mix colors of light. See what colors are created when you blend Red and Blue. What color could be added to make white? This wheel is important as you create a "feeling" with your light cues.
Your design could include other colors. It is possible to rent lights and add them to the sides of the stage to create more lights and colors. |

Click for Lighting Final Project | |
File Size: | 511 kb |
File Type: | docx |
STEP FOUR: FINAL PROJECT TUTORIAL
For your final design, you will each be creating your own lighting design based on your section of the script. This section has a number of cues that you found evident in the script or added. As a lighting designer, you decide what these lights look like to the audience. There are two important factors when creating a lighting design: 1) Making sure the actors faces are lit and can be seen. 2) Create a mood or feeling that is specific to the story at that moment. There are many things that help this be accomplished. Our theater space offers 3 different colors: White, Blue and Red. White helps the actors faces be seen and the other colors help create mood.
For your final design, you will each be creating your own lighting design based on your section of the script. This section has a number of cues that you found evident in the script or added. As a lighting designer, you decide what these lights look like to the audience. There are two important factors when creating a lighting design: 1) Making sure the actors faces are lit and can be seen. 2) Create a mood or feeling that is specific to the story at that moment. There are many things that help this be accomplished. Our theater space offers 3 different colors: White, Blue and Red. White helps the actors faces be seen and the other colors help create mood.
SOUND
STEP ONE: Watch Video.
STEP TWO: Begin research by...
STEP THREE: FINAL DESIGN TUTORIAL & INSTRUCTIONS
A sound designer is someone who is able to create, find, purchase or compose sounds for the story. These sounds are found to be written in the script while others are suggested by the designer or the director. Now that you have all your cues decided in your research, it is time to locate these cues and/or create these cues. You are responsible for a particular section of the script and the cues that fall within that section. These cues are to be identified in the script, described and found online or in music databases. Using iTunes, YouTube, the internet, etc. locate the cues and include them with your previous research on the Activity Sheet below. Download the doc and begin adding links to the sheet. Copy the link or location of the sound effect and music to the Activity Sheet. If the cue cannot be found create the cue using found objects that sound like the effect required. Record and upload on your own device. Get creative. Your final design should be submitted below with your name and saved to the Y:Drive. Raise your hand for any questions.
- identify "obvious" sound cues listed in the script
- links to music options
- identify additional cues not required in script
STEP THREE: FINAL DESIGN TUTORIAL & INSTRUCTIONS
A sound designer is someone who is able to create, find, purchase or compose sounds for the story. These sounds are found to be written in the script while others are suggested by the designer or the director. Now that you have all your cues decided in your research, it is time to locate these cues and/or create these cues. You are responsible for a particular section of the script and the cues that fall within that section. These cues are to be identified in the script, described and found online or in music databases. Using iTunes, YouTube, the internet, etc. locate the cues and include them with your previous research on the Activity Sheet below. Download the doc and begin adding links to the sheet. Copy the link or location of the sound effect and music to the Activity Sheet. If the cue cannot be found create the cue using found objects that sound like the effect required. Record and upload on your own device. Get creative. Your final design should be submitted below with your name and saved to the Y:Drive. Raise your hand for any questions.

Click for Sound Final Project | |
File Size: | 511 kb |
File Type: | docx |
Here are some links that are helpful when looking for SFX: